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Starting in December of 2013, Intersection Games began production of it's first indie title, "Age of Darkness", with a development team of six members including, three programmers, two artists, and one writer. James currently works as Producer and Lead Artist at Intersection Games. The group has been hard at work designing a their first project to jump-start the team. Intersection games plans to make it's way onto Steam first, in order to develop publicity as a relatively new studio. Initial thoughts suggest that title will be in the Turn Based Strategy genre with a focus on detail rather than mass. James's usual tasks within the group include: assessing and creating deadlines, organizing team assignments, supervising game aesthetics and compositions, creating most organic game assets as well as animation, environmental creation and level design. Production of the game has been postponed until mid May due to conflicting events.